Gridrock City roadmap for spring 2010
Hello members and guests, thanks for staying tuned in!
We have been ever-so-hard at work the last month with Blue Mars development, installing shops, making clothes, scripting vehicles and the list goes on.
In developing virtual spaces (like all art) there comes a point when you can add too much and mess it up. IE the primary school teacher who takes the painting away from 6 year olds before they mess it up resulting in works of genius from the tots.
Is GridRock city development done? Not by any means, but as it stands we are at a comfortable milestone and looking forward to more releases from Avatar Reality before we can proceed in several key areas.
On a personal note, I will be returning with family to Toronto from our expat adventure in France from the last 4 years. I will likely not be able to support a land rental market in the foreseeable future, I have contacted you individually who have arrangements with GRC in most cases will go forward with limited support. Some of the side projects I may have discussed with you, please speak up now if you might like to get some content into the city with the next release. (I may be gone before this happens I hope not we have some neat stuff ready to show off :))
Starting now and over the spring after I have landed in Toronto I will setting up shop again, with a focus on content and city services. I know several of you have purchased outposts.. if you need help please do let me know. Our corporate rate is 65us/hr this is for both Romsey and I for large projects.
In light of my move, I would like to offer a GRC special member rate of 25us/hr for content services, with a 4hr minimum.
I can personally help you in these areas:
-City Level design
-Game ready 3d Models and assets
-Flash 2d/3d integration
-Lua Scripting
As a special thank you to all members I would like to present a gift, I have hacked together a working boat script. It has some bugs in current the BM client that Tim is aware of, but its a blast bouncing around in the City Editor. I would like to release it for members on the site, it needs a bit of commenting and whitespace cleanup so expect to see a link in a few days. If you want it now pls send email whyroc@in2orbit.net
I would like to release it open-source so we can all benefit from improvements, there are tons that can be made right off the bat..
-Corey Evans
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